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Backgammon — Rules

Goal

The first player to bring all 15 checkers home and bear them off wins the game. The first to reach the chosen number of points (1, 3, 5 or 7) wins the match.

Board and direction

The board has 24 points. Your checkers move anticlockwise; your home board is the 6 points at the bottom right (1–6). Your opponent moves the other way.

Starting

In the first game of the match each player rolls one die; the higher roll starts by rolling both dice again. Ties are re-rolled. Until the match ends, each following game is started by the winner of the previous game.

Dice and moves

Hitting

Landing on a point with a single opposing checker hits it; the checker goes to the bar. A player with a checker on the bar must enter it into the opponent's home board before making any other move.

Bearing off

Once all your checkers are home you may bear off. A die equal to a checker's point bears it off. A die higher than a checker's point may also bear that checker off, even if you have checkers on higher points (e.g. with 4-3 the checkers on points 1 and 2 may be borne off too). You may also keep moving checkers inside your home board.

Scoring

On screen

Playing on KafaDinle.com